![]() I played through Ultionus on Normal, and while there were some portions of the game where I died a lot that gave me some trouble, overall the game didn’t feel terribly difficult. Most players probably stop at this point but if you master jumping while moving, an action that doesn’t slow you down, you’ll be fine. If you do stop, you’re unable to keep up with the enemy spawns as you try to clear a path. The game does try to use part of one stage to get you used to the idea but it’s still jarring once the action starts. One of my largest complaints with this game is also one of the most common complaints I read online, it’s that you can’t fire while moving. The opening stage is your standard space SHMUP, but once you’re on the planet’s surface, things change drastically. ![]() I want to point out the controls because, to me, they are one of the most important aspects of any game. I felt it was done in a humorous manner, but I can see it being a problem for some. She also runs around in a barely-there space suit as she makes her way to the final castle. The heroine is quite voluptuous, and the opening sequence takes particular care to emphasize this. Regarding animations, the game does have some…suggestive assets that may turn some users onto or off from it. ![]() It looks great and the animations are fluid. ![]() The game pulls its looks from PC games of the mid-90s-classics such as Jazz Jackrabbit and Duke Nukem. ![]()
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